GAMES

Module 2

Please follow the steps below to prepare your project for mastering.

GAMES MASTERING

Module 2

You are a games developer and you want to control hundreds of sound-samples of your project? We are skilled in games mastering and ready to serve. Your project will sound more realistic than before. Scenes and scenario changes will be stunning your gamer ears.

Oubee Mastering

Game Audio Loudness and Mastering

Mastering and audio loudness concerning is not a new thing when we talk about music, films, TV shows, commercials, etc etc etc. But it seems that, when we think about game audio, it is still far from a common understanding.
There’s a need of pattern and standards for the industry, so we can avoid the loudness war; and also mega things sound better depending os the platform the game is made for (we must understand better the differences between mastering a game for a tablet, for 5320e28e5f52e9aed56d4ea2b6ab031econsole or PC, for a smartphone, etc).
Mauricio Ruiz – www.mauricioruiz.me
Audio & Music Blog

PRICELIST

  •          > 1000            Samples         –         per Sample      /      2,49 €

  •      1000-3000     Samples         –         per Sample      /      1,99 €

  •         > 3000           Samples         –         per Sample      /      1,69 €

Maximum 60 seconds for one sample. From the 61st second we count 0,09 € / 1 sec.  extra.

Soundanalyze

We analyze all of the projects sounds to it’s loudness.
Every sound will be regulated and tuned to one average volume. You will have a better control over it.

  •          > 1000            Samples         –         pro Sample      /      0,09 €

  •      1000-3000     Samples         –         pro Sample      /      0,07 €

  •         > 3000           Samples         –         pro Sample      /      0,05 €

THE PROCESS :

Dear costumer you have decided for module 2 games mastering. Please follow the steps below before can start to master your project.

Please don’t use a limiter on your samples. So that we can control the loudness of it. (even the quality)

1.

NO LIMIT

Your samples should have a maximum volume of -5 dB.

2.

GOOD AVERAGE

Please send us your samples in .WAV or .AIFF format
– 16 Bit, 24 Bit or 32 Bit (24Bit is optimal)
44.1 Khz  – 192 Khz (48 Khz is optimal)

3.

HIGH QUALITY

Please tell us your ideas about the result of your project.

4.

IMAGINATION

Send us your project easily with DropBox, WeTransfer or with an upload-portal of your choice to us (mail@oubee.info).
We will check your project immediately to it’s quality and it’s nature in between 12 h.
Don’t forget to send us a list of all of your samples in the folder you will send to us.
We will send you an cost estimate or a feedback to correct some issues on your project after the check-up.

5.

THE UPLOAD & THE LIST

Please Check out our T.O.S. to inform you about our service and the best security of your files.
(We the Oubee Mastering Company, are just doing the service of mastering. We don’t profit from your income your project. There is only one thing. An advertise or a Logo of us on your project)

6.

TERMS OF SERVICE

If the cost estimate is ok, the mastering process can begin. The standard deadline is 28 days. If you need an express mastering. Please call us on mobile phone. (72 h – 499,- € , 168 h – 299,- €)

7.

COST ESTIMATE

 Done!
Your files will be arranged as a matter of course implicit and secured.
We erase all the files from our studio which are older than 14 days after order completion.
A correction or a further editing of your project will take a new upload.
We and only we will inform you, when the mastering process is done and ready for download.
You can always send your project via mail shipping. Order will start at arrival.
Please contact us before shipment. So we can look for it.

OUR E-MAILS ARE SSL/265BIT SECURED.